Past Creations

✧ Documentary Simulator
Technical Programming Lead | Building the next generation of an XR experience through Unreal. Partnering with Disney, Epic Games, and Sony
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✧ Advanced Game Project
UI/UX Engineer | Implementing modular puzzle interaction systems. Hint/slow systems and UI that is able to overlay through different states
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✧ Drenched
Gameplay Engineer | Shifting between water and land, transforming forms to solve challenges blending storytelling, art, and engineering.
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✧ Unchained: Tale of Enra
Systems Engineer | Crafted a game system not just through violence but through heavily thought out, strategic scenarios
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✧ 100 Day Siege
VR Gameplay Engineer | Engineering World 4 and implementing into tower defense game
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✧ Aria
AI Engineer | Crafting AI flow charts, text to speech flow with Gemini, and building a fully functional DIY AI Assistant in VR
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✧ World Quest
Lead Programmer | Dungeon crawler. Armor, Trade, Tool, Inventory, Spell Systems
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✧ Shelf Life
Gameplay Engineer | Winning 2 awards: a clean UI, cute aesthetics roommate simulation
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✧ Open Your Browser
Designer | Crafting art, animation, and graphics and shipping a game in 8 weeks start to finish
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✧ Our Album
Designer | Bringing people together through an app curated to bring physical memories into the digital realm. 24 hours design
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✧ Buzz
Software Engineer | Programming and shipping an MVP in 4 weeks for a nightlife restaurant finder app
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✧ FashioNab
PM | Synthesized AR and AI world to try on clothing virtually. Shipping product from 0->1 in a semester
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